Midoros

The Division of an Empire
At the beginning of the Age of Toren’s Calling, the world was very much uncharted, with the center of cultured civilization located in Osirius. For centuries, The Julini Empire, the major power in Osirius, and The Asarin Dominion of Acria had been close allies. Osirius was, at the time, the leading military power as well. They were famed for their armies which numbered in the hundreds of thousands. Their soldiers were disciplined men, each one a firm believer in the idea that true power came from strength in kinship to ones fellow soldier. They held the ideals of order, unity, and respect. With the crowning of Emperor Argaen Dorinia, their ideals became blurred, kinship turned into fending for one's own self, and after many years of unfair treatment, they began an exodus to a new homeland.

Finally landing on the shores of what is now Midoros, the soldiers and families journeyed forth, free to believe in their principles of order, unity and respect once more. Subsequently they discovered the Orchal Scrolls, which detailed areas of warfare, government, worship, and more. Much of what the Scrolls described was similar to what the Osirian refugees believed and hoped for. Their new deities, the Idols, were a significant factor in establishing a newer, more appreciated lifestyle.

Survival of the Strong
Economically, the Midorosi are advancing at about the same pace as Osirius. Apart from soldiers, many types of people followed the refugees to a new home, including scholars, healers, farmers, innovators, etc. Emperor Argaen was not a loved ruler, as his reign brought years of turmoil, nearly dislodging Osirius as a major world power.

To counter the possible fate of succumbing to weakness and disloyalty the Midorosi are governed by the Orchalian Kratocracy and the Seven Warlords of Valor. Each Warlord oversees one nation within Midoros and upholds all of the beliefs of the Orchal Scrolls without fault. The Warlords are descendants of the seven commanders who began the Exodus.

The Capital
The Continent of Midoros is governed by the Orchalian Kratocracy, which is comprised of several Nations. In this government, strength and cunning determine leadership as well as the Nation’s Capital. Midoros’ current capital is the city of Ithraci, in the Nation of Darnis. Ithraci came to Capital power through its victory over Anerix, a country located on the Continent of Acria, during the War of the Unnamed Sea.

According to the Orchal Scrolls the Capital may change at any time only by significant conquest. The preceding Capital of Midoros was Dharo, which gained power by sailing to Osirius and dominating the Eastern Coast. Since that time the area has been referred to as The Branded Coast.

It is important to note that in almost every case of Capital transfer, the use of naval travel has never been utilized. This is an attributed to the fact that the Midorosi people are strictly forbidden the use of ships for conquest, unless they are taken by force. This is due in part to the Midorosi Idols belief that death is purest on land, where the blood can mix with the earth to nourish life, whereas over water the blood is wasted and dispersed.

The Midorosi people either capture fishing and merchant vessels from nearby Oceans, rarely capturing military ships, or steal naval vessels when conquering other continents.

The transfer of Capital power to Ithraci created an outrage among the majority of Nations within Midoros. Many saw Ithraci’s victory over Anerix a humiliation to their way of life, while others saw it as an establishment of a new age of warfare and conquest.

The Orchal Scrolls
The Orchalian government was established from the ancient scrolls found scattered among the continent of Midoros. In total there are six (6) manuscripts, though it is believed that there are still many more hidden.

Midorosi Pride
War ends when the Midorosi say it ends. War is started for a few reasons and ends when those reasons have been nullified. A few examples are

1. Capital Transfer
The Midorosi worship and follow strength above all, and the capital is a mirror of that strength in the feats of conquest it has accomplished. The need for a transfer is extremely rare as well as controversial because it denotes that the current capital is weak/weakening.



2. Invasions from other continents
This would be the most common reason for war to start. Invasions are commonplace in this world and are primarily used as means to acquire food or materials that are otherwise difficult to come across. The Midorosi only invade others when they see another nation’s strength as a challenge and when invaders successfully defeat the Midorosi on their own soil.

Most of the rules for war concerning the Midorosi people do come from their religious beliefs; however the Orchal Scrolls set the majority of warfare "guidelines".

I'm glad you asked about magic actually. In this world magic is a strange sort. What would normally be "healing magic" or "clerics" are, in this world known as Starweaving. Starweavers utilize a special skill in which using a special needle and thread, sew a constellation onto the wounded area. There are many different constellations for different types of healing.

The level of healing is relevant to the type of thread and needle, as well as the precision of sewing onto the skin. Starweaving is among the easier Greater Arts to learn as it does not require any magical inheritance.

The Midorosi surprisingly do not view this Art as weak, and many warriors proudly display their "Battlestars" as a sign of strength. It's important to note that the Midorosi Idols are keen on keeping the body whole. This means that if a wound will inhibit a Midorosi Warrior from battle, then that warrior has nothing more to give to them. The Midorosi see Starweaving as a means to prolong their ability to nourish the earth with the blood of their foes.